// FICHIER CONFIG - WOLFENSTEIN : ENEMY TERRITORY
//
// muuufl3.cfg est hberg gratuitement sur ET4LIFE.FR
//
// Cr le 23/08/2008
// Dernire modification le 25/07/2013
//
//////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////
//                                                         //
// This is muuufl3's Wolfenstein: Enemy Territory config  //
//                   Please Idle #cos.et                 //
//                   (c) 2010                           //
//                                                     //
////////////////////////////////////////////////////////
	//Misc//
//Spawn Script

seta spawn1 "setspawnpt 1; echo ^>>^4> ^7Spawpoint ^11 ^4<^><; set spawn vstr spawn2"
seta spawn2 "setspawnpt 2; echo ^>>^4> ^7Spawpoint ^12 ^4<^><; set spawn vstr spawn3"
seta spawn3 "setspawnpt 3; echo ^>>^4> ^7Spawpoint ^13 ^4<^><; set spawn vstr spawn4"
seta spawn4 "setspawnpt 4; echo ^>>^4> ^7Spawpoint ^14 ^4<^><; set spawn vstr spawn1"
seta spawn "vstr spawn1"
bind F9 "vstr spawn; play sound/menu/select" 


//---[Class Script]-------------------------------------//

bind F6 "vstr sol"	
bind F4 "class m 1;say_buddy ^7MEDIC"
bind F8 "vstr engi"
bind F5 "class f 1;say_buddy ^7FIELD"
bind F7 "vstr cop"
seta engi "vstr eng1"
seta eng1 "class e 1;say_buddy ^7ENGI SMG;set engi vstr eng2"
seta eng2 "class e 2;say_buddy ^7ENGI RIFLE;set engi vstr eng1"
seta cop "vstr cop1"
seta cop1 "class c 1;say_buddy ^7COVERT STEN;set cop vstr cop2"
seta cop2 "class c 2;say_buddy ^7COVERT FG42;set cop vstr cop3"
seta cop3 "class c 3;say_buddy ^7COVERT SNIPER;set cop vstr cop1"
seta sol "vstr sol1"
seta sol1 "class s 4;say_buddy ^7SOLDIER PANZER^1:o;set sol vstr sol2"
seta sol2 "class s 3;say_buddy ^7SOLDIER FLAMMER;set sol vstr sol3"
seta sol3 "class s 2;say_buddy ^7SOLDIER MG42;set sol vstr sol4"
seta sol4 "class s 5;say_buddy ^7SOLDIER MORTAR;set sol vstr sol1"


Set t_input_0 "echo ^8-----Intervalle ^4allier^8/^1axis----- ; g_bluelimbotime ; g_redlimbotime ; toggleconsole"
Set t_input_1 "toggleconsole ; OpenTimerInput"

// SpawnTimer
bind LEFTARROW "+vstr t_input_0 t_input_1" //Appui : Affiche le temps (milliseconde) d'intervalle adverse.
//Relche : Ferme la console et ouvre la boite d'encodage du temps.

bind RIGHTARROW "resettimer"


bind 0 "cg_drawgun 1; weaponbank 10"
bind mwheeldown "weaponbank 1;cg_drawgun 0;com_maxfps 76;pmove_fixed 0;m_pitch 0.01501;sensitivity 1.3"
bind 2 "weaponbank 2;cg_drawgun 1;com_maxfps 71;pmove_fixed 0;m_pitch 0.01501;sensitivity 1.3"
bind 3 "weaponbank 3;cg_drawgun 1;com_maxfps 76;pmove_fixed 0;m_pitch 0.01501;sensitivity 1.3"
bind 4 "weaponbank 4;cg_drawgun 1;com_maxfps 76;pmove_fixed 0;m_pitch 0.01501;sensitivity 1.3"
bind mwheelup "weaponbank 5;cg_drawgun 1;com_maxfps 76;pmove_fixed 0;m_pitch 0.01501;sensitivity 1.3"
bind 6 "weaponbank 6;cg_drawgun 1;com_maxfps 76;pmove_fixed 0;m_pitch 0.01501;sensitivity 1.3"
bind 7 "weaponbank 7;cg_drawgun 1;com_maxfps 76;pmove_fixed 0;m_pitch 0.01501;sensitivity 1.3"
bind 8 "cg_drawgun 1; weaponbank 8"
bind 9 "cg_drawgun 1; weaponbank 9"

bind m "vstr frame"
set frame "vstr frame1"
set frame1 "cg_gun_frame 1; set frame vstr frame2;echo ^0-^7gun_frame 17^0-"
set frame2 "cg_gun_frame 0; set frame vstr frame1;echo ^0-^7gun_frame 0^0-"


bind r "+reload; wait; wait; -reload"
Bind MOUSE3 "kill;forcetapout"
bind "!" "clear;players;cheaters;pb_plist;wait 130;condump check.txt" 

//ffe script
set FFE "+zoom; +attack; -attack;wait 10; -zoom"
unbind b
bind b "vstr FFE" 

//TJ SD pr la back
bind k "com_maxfps 75; +movedown; wait 20; +back; wait 25; -back; -movedown; wait 20; +sprint; +forward; wait 5; +moveup; wait 5; -moveup; +movedown; wait 100; -movedown; -sprint; -forward"

//sd main jump + works for the back depot jump too, but youve to stand downer (the script does 2jumps) 
bind = "com_maxfps 100;+forward; +moveup; wait 2; -moveup; wait 70; -forward; wait 89; +sprint; +forward; wait 9; +moveup; wait 135; -moveup; -forward;-sprint;com_maxfps 125"

set nam1 "name ^vin ^7mumu ^vwe trust; set nick vstr nam2"
set nam2 "name ^3Potatoes; set nick vstr nam3" 
set nam3 "name ^7c^vo^es^0''^7muuufle; set nick vstr nam1"
set nick "vstr nam1" 
bind "N" "vstr nick"




seta  cl_allowDownload          "0"
seta cl_wwwDownload             "0"


//mem & fps settings

seta  com_maxfps 		"76"
seta  com_soundmegs 		"32"
seta  com_zonemegs 		"32"


//net settings
seta  cl_packetdup              "2"
seta  cl_maxpackets             "100"
seta  cl_autoupdate 		"0"
seta  snaps                     "20"
seta  rate                      "25000"
Seta cg_predictItems 		"0"
seta b_optimizedprediction      "1"


//blood
seta cg_showblood 		"0"
seta cg_bloodDamageBlend    	"0"
seta cg_bloodTime           	"0"
seta cg_gibs 			"0"
seta cg_damagekick		"0"
seta cg_bloodFlash      	"0"
	


//crosshair

seta cg_crosshairSize 		"43"
seta cg_crosshairPulse        	"0"
seta cg_crosshairColorAlt 	"red"
seta cg_crosshairAlpha 		"1.0"
seta cg_crosshairColor 		"red"
seta cg_drawCrosshair 		"5"
seta cg_drawcrosshairnames 	"1"
seta cg_crosshairHealth 	"0"
seta cg_crosshairY 		"0"
seta cg_crosshairX 		"0"
seta cg_crosshairZ 		"0"








//hud settings

seta b_althud 			"2"
seta cg_drawTeamOverlay 	"2"
seta cg_drawFPS 		"2"
seta b_popuptime 		"0"
seta cg_lagometer 		"1"
seta cg_Drawgun 		"0"
seta cg_drawnotifytext 		"1"
seta cg_drawcompass 		"1"
seta cg_drawreinforcementtime   "1"
seta cg_drawweaponiconflash 	"0" 
seta cg_drawSmallPopupIcons 	"1"
seta cf_wtopshots 		"1.0"
seta cf_wstats 			"1.2"
seta cg_noVoiceText 		"0"
seta cg_noVoiceChats 		"0"
seta cg_teamChatsOnly 		"0"
seta cg_drawRoundTimer 		"1"
seta cg_popuplimbomenu 		"0"
seta cg_complaintPopUp 		"0"

//some misc tweaks & settings


	seta cg_announcer 		"1"
	seta cg_autoaction 		"3"
	seta cg_autoreload 		"0"
	seta cg_complaintpopup 		"0"
	seta cg_autoswitch              "0"
	seta cg_printobjectiveinfo 	"1"
	seta cg_noAmmoAutoSwitch        "1"
	seta cg_usescreenshotjpeg 	"1"
	seta cg_brasstime 		"0"
	seta cg_fov 			"90"
	seta cg_muzzleflash 		"0"
	seta b_muzzleflash 		"0"
	seta con_notifytime 		"7"
	seta cg_drawtimer 		"1"
	seta cl_noprint 		"0"
	seta cg_drawstatus 		"1"
	

	seta cg_drawteamoverlay 	"2"

	
	seta cg_Drawgun 		"0"
	seta cg_drawnotifytext 		"1"
	seta cg_drawcompass 		"1"
	seta cg_drawreinforcementtime   "1"
	seta cg_drawweaponiconflash 	"0" 
	

	seta cg_drawammowarning 	"1"
		
	seta cg_noTaunt 		"0"
	seta cg_popuplimbomenu 		"0"
	seta cg_recoilPitch 		"0"
	
	seta cg_teamchatheight 		"5"
	seta cg_teamchattime 		"90000"
	seta cg_coronas 		"0"
	seta cg_coronafardist 		"0"
	seta cg_errordecay 		"0"  //"helps to smooth animation during player prediction while experiencing packet loss or snapshot errors. "detect prediction errors and allow them to be 						//decayed off over several frames to ease the jerk."
	seta cg_marktime 		"0"
	seta cg_wolfparticles 		"0"
	seta cg_reticleBrightness 	"0.7"
	
	
	seta cg_shadows 		"0"
	cg_atmosphericEffects           "0"
	
	seta cg_simpleitems		"0"
	seta cg_emptyswitch 		"1"
	seta cg_zoomstepsniper 		"20"
	seta cg_weaponcycledelay 	"0"
	seta cg_drawdamagekick 		"0"
	seta cg_drawfallkick		"0"
	seta cg_fallkick		"0"
	
	seta cg_impactvibration		"0"
	seta cg_blinktime             	"0"
	
	seta b_tracers 			"2"

//graph settings

	seta r_clamptoedge 		"1"
	seta r_rmse 			"0"
	seta r_simpleMipMaps 		"0"
	seta r_fastsky 			"1"
	seta r_ati_fsaa_samples 	"0"
	seta r_ati_truform_tess 	"0"
	seta r_colorbits 		"32"
	seta r_compressmodels 		"1"
	seta r_depthbits 		"32"
	seta r_detailtextures 		"0"
	seta r_displayrefresh 		"60"
	seta r_dlightBacks 		"1"
	seta r_dynamiclight 		"0"
	seta r_flares 			"0"
	seta r_finish 			"0"
	seta r_fullscreen 		"1"
	seta r_gamma 			"1.5"
	seta r_ignorehwgamma 		"1"
	seta r_intensity 		"1.4"
	seta r_lodbias 			"-2"
	seta r_mapoverbrightbits 	"3"
	seta r_mode 			"-1"
	seta r_customwidth 		"1600"
	seta r_customheight 		"900"
	
	seta r_RoundImagesDown      	"1"
	seta r_overbrightbits 		"0"
	seta r_picmip 			"3"
	seta r_fullbright               "1"
	seta r_picmip2 			"3"
	seta r_stencilbits 		"8"
	seta r_swapinterval 		"0"
	seta r_texturebits 		"32"
	seta r_texturemode 		"gl_linear_mipmap_linear"
	seta r_uifullscreen 		"1"
	seta r_vertexlight 		"1"
	seta r_subdivisions 		"20"
	seta r_lodCurveError 		"250"
	seta r_primitives 		"0"
	seta r_zfar 			"0"
	seta r_znear 			"3"
	seta r_showtris 		"0"
	seta r_shownormals 		"0"
	seta r_colormiplevels 		"0"
	seta r_cacheshaders 		"0"
	Seta r_faceplanecull 		"1"
	seta r_ext_compressed_textures 	"1"


	//S_
seta b_hitsounds 		"1"
seta s_bloat 			"2.0"
seta s_compression 		"0"
seta s_defaultsound 		"0"
seta s_distance 		"100.0"
seta s_doppler 			"0"
seta s_khz 			"44"
seta s_leafnum 			"0"
seta s_loadas8bit 		"0"
seta s_max_distance 		"9999999.0"
seta s_min_distance 		"0.0005"
seta s_mixahead 		"0.2"
seta s_mixPreStep 		"0.05"
seta s_musicvolume 		"0.0"
seta s_numpolys 		"400"
seta s_occ_eq 			"0.75"
seta s_occfactor 		"0.5"
seta s_polykeep 		"1000000000"
seta s_polyreflectsize 		"10000000"
seta s_polysize 		"10000000"
seta s_refdelay 		"2.0"
seta s_refgain 			"0.45"
seta s_rolloff 			"1.0"
seta s_separation 		"0.5"
seta s_wavonly 			"0"
seta s_volume 			"0.8"
	
seta b_shovesounds 1




seta  cl_run                    "1.000"
	
	
	seta  cl_timenudge              "0"
	seta  con_debug                 "0"
	seta  pmove_fixed               "0"
  	seta  cg_drawNotifyText 	"1"
	seta  cg_textNotify             "1"
	seta  g_logSync                 "0"
	seta  g_log                     "1"
	seta  logfile                   "1."
	seta  com_hunkMegs 		"512"
	seta  com_soundMegs             "32"
	seta  cl_punkbuster 		"1"
	seta  cg_errordecay             "100"
	cl_doubletapdelay               "0" 
	
seta pmove_fixed 0
seta b_fireteamlatchedclass "1"
seta b_fireteamAlpha "0.5"

//mouse movement



	seta  cl_freelook 		"1"
	seta  cl_mouseaccel 		"0"
	seta  m_filter 			"0"
	seta m_pitch "0.01501"
	seta m_yaw "0.022"
	seta  sensitivity 		"1.3"
	seta  in_mouse 			"1"
	seta cg_bobpitch 		"0"
	seta cg_bobroll 		"0"
	seta cg_bobyaw			"0"
	seta cg_bobup 			"0"
	seta cg_runpitch 		"0"
	seta cg_runroll 		"0"
	seta  cl_pitchspeed             "0"
	seta  cl_yawspeed               "0"
	seta mv_sensitivity "20"

//divers

seta  g_log 			"1"
	seta  g_logSync 		"0"
	seta  logfile 			"2"
	seta  devdll 			"1"
	seta  com_blindlyLoadDLLS 	"1"
	seta  demo_drawTimeScale 	"0"
	seta  com_blood 		"0"
	
	seta  vm_cgame 			"0"
	seta  vm_game 			"0"
	seta  vm_ui 			"0"
	seta  cf_wstats		  	"1"
	seta  con_debug 		"0"

	
	
	seta  cl_language 		"2"
	seta  cl_run 			"1"



	seta cg_forcemodel  "1"      // All player models the same.
	seta r_fastsky 			"0"
	seta cg_marks       "0"
	seta r_inGameVideo  "1"
	seta r_drawSun
	seta cg_scorePlums        "0" // floating score bubbles off.
seta cg_float              0" // floating score plums off.
seta cg_drawDecals        "0" // Disable drawing of in game decals.
seta r_stencilbits        "0"   // Quality of shadows.
seta cl_packetdup          "1"    // Resend lost packets on.
seta r_clear		   "1"
seta r_nocurves		 "1"
seta r_norefresh         "0"
cg_damagekick            "0"
cg_fallkick              "0"



// Site Internet : http://wwww.et4life.fr
// Channel IRC : #ET4LIFE@qnet
// Serveur public : serveur.et4life.fr:27015
// TeamSpeak public : teamspeak.et4life.fr:53048