// FICHIER CONFIG - WOLFENSTEIN : ENEMY TERRITORY
//
// Hybrid.cfg est hberg gratuitement sur ET4LIFE.FR
//
// Cr le 21/08/2008
// Dernire modification le 02/05/2009
//
//////////////////////////////////////////////////////

// Actualy playing for
// NONE
// 
// ----------- 
//
// contact  
//
// XFire  follow1
// messenger following@live.fr
// 
// 
//
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////



// GENERAL
	
	seta com_maxfps "76"


//CVARS

b_drawRewards "1"
b_drawPromotions "1"
b_drawspeed "0"

set r_mapoverbrightbits "3.0"

r_picmip "1"



//HUD

cg_drawWeaponIconFlash "0"
cg_complaintPopUp "0"
cg_drawWeaponIconFlash "0"
cg_shadows "0"



//GAMEPLAY

cg_autoReload "1"
cg_noAmmoAutoSwitch 1"
seta pmove_fixed "0"



//CONNECTION ET MEMOIRE

seta com_hunkMegs "512"
seta com_zoneMegs "24"
seta com_soundMegs "64"





// Meilleur fps p-e

set s_bits "16"
seta r_depthbits "24"
seta r_colorbits "16"
seta r_texturebits "16"




// Crosshair 

seta cg_crosshairY "0" 
seta cg_crosshairX "0" 
seta cg_crosshairHealth "0" 
seta cg_crosshairAlphaAlt "1.0" 
seta cg_crosshairColorAlt "white" 
seta cg_crosshairColor "white" 
seta cg_crosshairAlpha "1.0" 
seta cg_crosshairPulse "0" 
seta cg_drawCrosshair "5" 
seta cg_crosshairSize "37" 
seta cg_drawCrosshairNames "1"




//sound

seta s_musicvolume "0"
seta s_volume "0.300"

seta b_goatSound "1" //Bruits quand vous prenez un uniforme 


seta s_compression "1"
seta s_defaultsound "0"
seta s_distance "100"
seta s_doppler "1"
seta s_initsound "1"
seta s_khz "22"
seta s_leafnum "0"
seta s_loadas8bit "1"
seta s_max_distance "9999999.0"
seta s_maxdistance "99999999999999"
seta s_min_distance "0.0005"
seta s_mindistance "0.000000000001"
seta s_mixahead "0.12"
seta s_mixPreStep "0.04"
seta s_mute "0"
seta s_numpolys "400"
seta s_occ_eq "0.75"
seta s_occfactor "0.5"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_primary "0"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_rolloff "1.0"
seta s_separation "0.5000"
seta s_wavonly "0" 



//GENERAL


bind TAB "+scores"
bind F "+activate"
bind ESCAPE "togglemenu"
Bind g "kill; forcetapout" 
bind l "openlimbomenu"
bind  "toggle console"

bind n "weapalt"
bind r "+reload"
bind b "+zoom"
bind MWHEELUP "weapnext"
bind MWHEELDOWN "weapprev"

bind 1 "weaponbank 1" 
bind 2 "weaponbank 2" 
bind 3 "weaponbank 3" 
bind 4 "weaponbank 4" 
bind 5 "weaponbank 5" 
bind 6 "weaponbank 6" 
bind 7 "weaponbank 7"

// MOVE
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind x "+prone"
bind e "+leanright"
bind q "+leanleft"
bind c "+movedown"
bind capslock "+speed"
bind shift "+sprint"



// SPEAK
bind t "messagemode"
bind y "messagemode2"
bind k "messagemode3"
bind v "mp_quickmessage"
bind ins "mp_fireteamadmin"


// VOTE
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"



//changement allies / axis /  specateur

bind F9 "team b"
bind F10 "team r"
bind F11 "team s"



//stats + topshots

unbind ALT

bind ALT "+vstr stats_on stats_off"
 
set stats_on "+stats; +topshots" 
set stats_off "-stats; -topshots"



// GUN
bind MOUSE2 "+moveup"
bind MOUSE3 "vstr fov12"
bind MOUSE4 "resettimer"

	bind MOUSE5 "+vstr smg1part1 smg1part2"
		set smg1part1 "weaponbank 1; wait 3; +attack"
		set smg1part2 "-attack; wait 5; weaponbank 2; weaponbank 3"



// PAUSE

	bind PAUSE "vstr toggle_pause"
		set toggle_pause "vstr pauseon"
		set pauseon "pause ; set toggle_pause vstr pauseoff"
		set pauseoff "unpause ; set toggle_pause vstr pauseon"



// MOVIE & SCREEN BIND

	bind F12 "vstr demor"
		set demoon "autorecord; echo ^>> ^7Demo en Cours; set demor vstr demooff"
		set demooff "stoprecord; echo ^>> ^7Fin de la Demo; set demor vstr demoon"
		set demor "vstr demoon"



// Sprint en tirant + activate //

	unbind mouse1

	bind mouse1 "+vstr attack_on attack_off"
 
		set attack_on "+attack; +sprint; sensitivity 0.6500000" 
		set attack_off "-attack; wait 1; -sprint; wait 1; sensitivity 0.9400000"



// FOV script 

   unbind MOUSE3
   bind MOUSE3 "vstr fov12" 
   	set mk-fov1 "cg_fov 99; sensitivity 0.9400000; set fov12 vstr mk-fov2" 
   	set mk-fov2 "cg_fov 90; sensitivity 0.50000; set fov12 vstr mk-fov1" 
   	set fov12 "vstr mk-fov1" 



// Fops - Ammo 	

	unbind space
	bind space "+vstr Fo2part1 Fo2part2" 

		set Fo2part1 "cg_autoactivate 0; weaponbank 6; wait 5; +attack"
		set Fo2part2 "-attack; wait 5; cg_autoactivate 1; weaponbank 3"







// Classe Selector

bind F4 "class m 1 ; cmd say_team ^7Medic "
bind F5 "vstr engi"
bind F6 "class f 1 ; cmd say_team ^7FieldOps "
bind F7 "vstr cop"
bind F8 "vstr sol"

	seta engi "vstr eng1"
	seta eng1 "class e 1 ; cmd say_team ^7Engi ;set engi vstr eng2"
	seta eng2 "class e 2;echo ^>> ^7Rifle - K43;set engi vstr eng1"

	seta cop "vstr cop1"
	seta cop1 "class c 1;cmd say_team ^7Covert ;set cop vstr cop2"
	seta cop2 "class c 2;echo ^>> ^7FG42;set cop vstr cop3"
	seta cop3 "class c 3;echo ^>> ^7Sniper;set cop vstr cop1"

	seta sol "vstr sol1"
	seta sol1 "class s 2;cmd say_team ^7Soldier^S-^7MG ;set sol vstr sol2"
	seta sol2 "class s 4;say_team ^7Panzer;p;set sol vstr sol1"








// seta - Screen



// B

seta b_fireteamLatchedClass "0"
seta b_locationJustify "0"
seta b_locationaxChars "25"
seta b_locationMode "0"
seta b_simpleItems "0"
seta b_backupcvars "0"
seta b_drawRewards "0"
seta b_drawPromotions "0"
seta b_noactivatelean "0"
seta b_antilag "1"
seta b_speedunit "0"
seta b_tracers "0"
seta b_predefineddemokeys "1"
seta b_speedinterval "100"
seta b_drawspeed "0"
seta b_tjl_stepsize "0.5"
seta b_tjl_showmaxspeed "0"
seta b_tjl_color "green"
seta b_tjl_stoponnomove "1"
seta b_cmdwarnings "1"
seta b_tjl_draw "1"
seta b_panzerhack "1"
seta b_muzzleflash "0"
seta b_shovesounds "1"
seta b_chatsounds "1"
seta b_hitsounds "1"
seta b_popupStayTime "2000"
seta b_popupFadeTime "2500"
seta b_hudYoffset "10.0"
seta b_descriptiveTextscale "0.6"
seta b_textcolorfilter ""
seta b_numPopups "-1"
seta b_votetextscale "0.6"
seta b_drawranks "1"
seta b_drawclock "1"
seta b_fireteamAlpha "0.8"
seta b_chatAlpha "0.33"
seta b_chatFlags "1"
seta b_altHudFlags "5"
seta b_altHud "2"
seta b_popupTime "0"
seta b_logbanners "1" //Affiche les banieres dans la console 
seta b_shovesounds "1" //Sons quand un joueur en pousse un autre
seta b_simpleItems "0" //Affiche les medicpak et les amopack en 2d
seta b_spectatorNames "2" //Permet l'affichage des noms des joueurs pour les spectateurs


seta cg_cursorHints "1"
seta cg_drawSmallPopupIcons "1"
seta cg_drawFireteamOverlay "1"
seta cg_drawAmmowarning "1"
seta cg_drawAttacker "1"
seta cg_drawFrags "1"
seta cg_recording_statusline "9"
seta cg_scorePlums "1"
seta cg_instanttapout "0"
seta cg_fastSolids "1"
seta cg_atmosphericEffects "0"
seta cg_specHelp "1"
seta cg_drawWeaponIconFlash "1"
seta cg_bloodDamageBlend "0"
seta cg_autoAction "2"
seta cg_teamChatsOnly "0"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_noTaunt "0"
seta cg_cameraOrbitDelay "50"
seta cg_blinktime "100"
seta cg_deferPlayers "1"
seta cg_coronas "1"
seta cg_teamChatHeight "4"
seta cg_teamChatTime "7000"
seta cg_bloodTime "0"

seta cg_bobyaw "0"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_runroll "0"
seta cg_runpitch "0"

seta cg_railTrailTime "400"
seta cg_cycleAllWeaps "1"
seta cg_weaponCycleDelay "0"
seta cg_drawSnapshot "0"
seta cg_drawFPS "2"
seta cg_drawStatus "1"
seta cg_drawSpreadScale "1"
seta cg_draw2D "1"
seta cg_gibs "0"
seta cg_stereoSeparation "0.4"
seta cg_fov "90"

seta cg_zoomStepFG "10"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepBinoc "3"
seta cg_zoomDefaultFG "55"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomfov "22.5"

seta cg_lagometer "1"

seta cg_drawReinforcementTime "1"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_announcer "1"
seta cg_complaintPopUp "1"
seta cg_useWeapsForZoom "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_bloodFlash "0"
seta cg_showblood "0"
seta cg_drawRoundTimer "1"
seta cg_drawBuddies "1"
seta cg_autoReload "0"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "28"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_drawGun "1"
seta cg_drawTeamOverlay "2"
seta cg_descriptiveText "0"
seta cg_popupLimboMenu "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "0"

seta cg_wolfparticles "0"
seta cg_autoswitch "1"
seta cg_shadows "0"
seta cg_coronafardist "1536"




seta ui_r_gamma "1"
seta ui_r_mode "6"
seta r_gamma "1.6"

seta r_highQualityVideo "1"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "0"


seta r_railCoreWidth "1"
seta r_railWidth "16"

seta r_finish "0"
seta r_dlightBacks "1"

seta r_drawSun "0"
seta r_fastsky "1"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_lodbias "2"
seta r_lodCurveError "250"
seta r_ignoreFastPath "0"
seta r_smp "0" unsafe
seta r_subdivisions "24"
seta r_simpleMipMaps "0"
seta r_fullscreen "1"
seta r_oldMode ""
seta r_mode "6"
seta r_ignorehwgamma "1"






// COM

seta com_recommended "1"
seta com_recommendedSet "1"
seta com_introplayed "0"
seta com_watchdog_cmd ""
seta com_watchdog "60"




// M
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.020"
seta m_pitch "0.0151"


// CF
seta cf_wtopshots "1.0"
seta cf_wstats "1.2"



// CL
seta cl_timeNudge "0"
seta cl_language "0"
seta cl_punkbuster "1"
seta cl_anonymous "0"
seta cl_run "1"
seta cl_packetdup "0"
seta cl_maxpackets "100"

seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta cl_autoupdate "1"
seta cl_wwwDownload "1"
seta cl_allowDownload "0"
seta cl_freelook "1"

seta cl_mouseAccel "0.0170000"
seta cl_doubletapdelay "0"


seta snaps "20"
seta rate "25000"


seta r_gamma "2"



// other



seta b_lagometeralpha "0.322917"

seta b_mapzoom                 	   	"3.582639"
seta b_drawPromotions	       	   	"0"
seta b_drawRewards		   	"0"
seta b_tracers                	   	"0"
seta b_watermarkAlpha 	     	        "0"
seta b_logbanners             	   	"0"
seta b_hudyoffset 		   	"000"


cg_autoswitch 0
cg_drawcompass 0

unbind z




// underconstruction cvars

	seta r_dynamiclight       	   	"0"
	r_drawfoliage "0"







// Spawn
// bind p "setspawnpt 4 ; echo ^>> ^7Spawn CP"
// bind i "setspawnpt 1 ; echo ^>> ^7Spawn FIRST"
// bind o "setspawnpt 2 ; echo ^>> ^7Spawn Second !"


//   SpawnTimer 
// bind UPARROW "opentimerinput" 
// bind DOWNARROW "resettimer"






//Scripts

bind h "com_maxfps 76; +movedown; wait 5; +back; wait 18; -back; -movedown; wait 20; +sprint; +forward; wait 3; +moveup; wait 5; -moveup; +movedown; wait 120; -movedown; -sprint; -forward"

bind j "com_maxfps 76; +movedown; wait 5; +back; wait 6; -back; -movedown; wait 10; +sprint; +forward; wait 1; +moveup; wait 5; -moveup; +movedown; wait 60; -movedown; -sprint; -forward"

bind del "clear; wait 50; guids; wait 100; condump guidcheck.txt; wait 20; echo ^3[^7Guids saved^3]"




// Modif

Seta b_tracers "0" //Affiche un trait de la direction des balle (0 = dsactiv, 1 = tous, 2 = autre joueur).

Seta cg_brassTime "0" //Temps d'affichage des douille et autre effet similaire (milliseconde).

Seta cg_marktime "0" //Dure de l'affichage des impact de balle dans les mur.

Seta cg_coronafardist "0" //Distance  o les coronas sont afficher.

Seta cg_coronas "0" //Active/dsactive les corona autour des lumire. (halo lumineux)

Seta r_fastsky "1" //Affiche un ciel peu dtailler.

Seta r_flares "0" //Active ou non le halo lumineux des projectiles tirs (r_dynamiclight activer).

Seta cg_bloodDamageBlend "0" //Flash rouge quand on est touch.

Seta cg_bloodFlash "0" //Flash rouge quand on est touch.

Seta cg_bloodTime "0" //Dure de l'affichage du sang (milliseconde).

Seta cg_gibs "0" //Affiche les lambeaux de chair.

Seta cg_showblood "0" //Affiche le sang quand un joueur est toucher.

Seta com_blood "0" //Active l'affichage du sang et des lambeaux de chair.

Seta r_displayrefresh "0" //Rafrechisment cran (hz) (0 = Valeur rgler sous windows).


Seta r_swapInterval "0" //Vsync : Synchronisation vertical.




Seta r_facePlaneCull "1" //Dsactive l'affichage des image d'une map qui ne son pas dans la vision du joueur.

Seta r_lodbias "0" //Profondeur des dtail gomtrique (Low = 2) (Medium = 1) (High = 0).

Seta r_lodCurveError "60"



Seta r_subdivisions "20" //Nombre de courbe dans une droite. (CB = 0  20) (- = Hight , + = low)


seta r_primitives "0"

seta r_stencilbits "0"

seta r_roundImagesDown "5"

Seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" //Filtre texture 




// Finish


clear

	Echo   	 "^2 <>^7  ^7 Hybrid^?'^7s CFG loaded ^1()"




// Scripts

// bind h "set name console ; wait 55 ; say ^7|^5PBBHUB^7| Player ^0Hybrid^6-^7xSk ^S(fea2df73)^7 banned for ^1Generic Cvar Scan(N|A); wait 20 ; set name ^0Hybrid^6-^7xSk "







// Site Internet : http://wwww.et4life.fr
// Channel IRC : #ET4LIFE@qnet
// Serveur public : serveur.et4life.fr:27015
// TeamSpeak public : teamspeak.et4life.fr:53048